Seahorse Child Catch: Difference between revisions
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'''Seahorse Kid Catch''' (Japanese: タツノコキャッチ, ''Tatsunoko Catch'') is a [[minigame]] in ''[[Densetsu no Starfy]]''. [[Tatsunomama]] lets the player play it in [[Coral Reef]]. | '''Seahorse Kid Catch''' (Japanese: タツノコキャッチ, ''Tatsunoko Catch'') is a [[minigame]] in ''[[Densetsu no Starfy]]''. [[Tatsunomama]] lets the player play it in [[Coral Reef]]. | ||
Meeting Tatsunomama after beating the game and clearing the Minigame on hard will take [[Starfy]] to a room with moving spikes and a [[Kagibanrei]] | Meeting Tatsunomama after beating the game and clearing the Minigame on hard will take [[Starfy]] to a room with moving spikes and a [[Kagibanrei]]; a [[Rare Enemies|Rare Enemy]] that will help complete the [[Toys|Picture Book]] when beaten. | ||
==How to play== | ==How to play== | ||
Use the control pad to move [[Moe]] left or right. Press and hold the B button while moving to move faster. The goal of the minigame is to catch Tatsunomama's children. A certain amount of points are granted when catching them. If the required number of points are reached the player wins, but if even one sea horse hits the spikes then the player loses. | Use the control pad to move [[Moe]] left or right. Press and hold the B button while moving to move faster. The goal of the minigame is to catch Tatsunomama's children. A certain amount of points are granted when catching them. If the required number of points are reached the player wins, but if even one sea horse hits the spikes then the player loses. |
Revision as of 11:41, 29 September 2013
Seahorse Kid Catch (Japanese: タツノコキャッチ, Tatsunoko Catch) is a minigame in Densetsu no Starfy. Tatsunomama lets the player play it in Coral Reef.
Meeting Tatsunomama after beating the game and clearing the Minigame on hard will take Starfy to a room with moving spikes and a Kagibanrei; a Rare Enemy that will help complete the Picture Book when beaten.
How to play
Use the control pad to move Moe left or right. Press and hold the B button while moving to move faster. The goal of the minigame is to catch Tatsunomama's children. A certain amount of points are granted when catching them. If the required number of points are reached the player wins, but if even one sea horse hits the spikes then the player loses.
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