Densetsu no Starfy

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Only in Japan!
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This article is related to a game, manga series or other media that has not been released outside Japan. The coverage here may differ from what it would be in an official translation.
Densetsu no Starfy
Dns1 boxart.PNG
Developer(s) TOSE/Nintendo
Publisher(s) Nintendo
Director(s) Yasuhiro Minamimoto,
Hitoshi Yamagami,
Assistant director:
Azusa Tajima
Producer(s) Takehiro Izushi,
Shin Kondo
Character Design Masao Kusakabe
Composer(s) Youko Matsutani
Morihiro Iwamoto
Release date(s) Japan</span September 6, 2002
(Game Boy Advance release) Japan</span July 29, 2015
(Wii U VC)
USA</span Cancelled
China</span Cancelled
Genre "Marine Action" game (platformer with elements of swimming in the water)
Rating(s) CERO: CERO: A (Ratings prior to March 2006) CERO: All ages
Platform(s) Game Boy Advance
Mode(s) Single player
Serial code(s) AGB-ASTJ-JPN

"Legend of Stafy" redirects here. For the movie poster in Mario & Luigi: Superstar Saga, see here. For other uses, see Densetsu no Starfy (disambiguation).

The Legend of Starfy, romanised as Densetsu no Stafy (Japanese: 伝説のスタフィー, literally Legendary Starfy or Legend of Starfy) is a Japan-only Game Boy Advance game released on September 6, 2002. "Stafy" is the official romanized name of Starfy in Japan; before the release of The Legendary Starfy, most places referred to the character as Stafy.

Densetsu no Starfy is the first game in The Legendary Starfy series.

This game was later released in Japan for the Wii U Virtual Console on July 29, 2015 for 702 yen (including tax)[1].

History

Main article: Densetsu no Starfy (GBC)

See also: Nintendo Space World, Next Generation World Hobby Fair, Prerelease information and unused content navigation box

This game began as a Game Boy game. In November 1995, Nintendo producer Hitoshi Yamagami's boss instructed him to create some kind of "floaty platformer". Hitoshi Yamagami would later collaborate with TOSE producer Yasuhiro Minamimoto.[2] It originally went under development as a balloon-lifting game, until being reworked as a game where the player has to control a bubble with a Nintendo character in it[3] and later a floating character. Both a jellyfish and a starfish were initial considerations, and a starfish was eventually chosen for the game.

Development on this game continued through 1998 and as such, Nintendo encouraged TOSE to rework this game for the Game Boy Color. In 2000, the Game Boy Color version underwent a period of promotion, where details about the game began to surface on the official Japanese Nintendo website. The game was shown at Nintendo Space World as Densetsu no Starfy for the Game Boy Color.

As the game was approaching its release for the Game Boy Color, it was again canceled and rebuilt for the Game Boy Advance which was only going to be released in 2001. Starfy was apparently going to be purely a starfish, until he was made to fall down from the sky, which supposedly invoked a community policy for TOSE to reply that Starfy is neither a star or a starfish when asked.

There are various differences between the Game Boy Color version and the final Game Boy Advance version still noticeable on Nintendo of Japan's page about the Nintendo Space World trial demo. For example, the official logo and some of the character artwork and names of characters were changed later in development, including Kyorosuke (Moe) who was originally known as "Kyororon". It should be noted however that the Nintendo Space World 2001 trial demo for the Game Boy Advance was promoted with the old logo used during the Game Boy Color period. There was also character artwork for the Game Boy Advance version from early in development, which although different (with the exception of Moe), were not final.

Densetsu no Starfy was re-released in Japan for the Wii U Virtual Console on July 29, 2015 for 702 yen (including tax).

Story

Surrounded by the vast sea there is a kingdom high above the clouds called Pufftop. Living there is Starfy, the prince of Pufftop. Starfy is often careless and clumsy in nature. Times were normally peaceful in Pufftop, until Starfy was carrying around valuable treasure and he accidentally dropped a jar into the ocean. Just then, the being inside the jar used his magical powers to create a terrible storm. Tornadoes then struck the Pufftop Palace. Starfy struggled to hang on, and eventually dropped into the ocean showing his Done For pose. Starfy fell straight into Lobber's Cave, located on a small island.

A wise lobster, Old Man Lobber found Starfy in his cave and asked Starfy if he could hear him. After finding out that Starfy is OK, Old Man Lobber advises that Starfy should rest a while in his cave from the terrible storm. Old Man Lobber wonders what to do with Starfy, as he is too weak to return to Pufftop. Old Man Lobber mentions a friend of his, Herman and Starfy proceeds to find Herman.

Starfy finds Herman wearing an ordinary gray shell. He has lost his missing home; a conch shell called the Pretty Shell and Herman asks him to find it. After finding a Kettle, Herman, believing it may have been washed further, gives Starfy a key leading to another part of the level, where Starfy finds a tusk shell - the Dentalium Shell. After finding the tusk shell, Herman - who finds the shell too small - thinks that it is behind the rocks. He then teaches Starfy how to use the Star Spin attack. Later, Starfy finds the colorful conch shell and returns it to Herman. Herman is very grateful for Starfy and leads Starfy to the next stage, Coral Reef.

Herman asks Starfy to find his friend who is being chased by bad guys. One of the bad guys is seen swimming away, so Starfy follows him. Starfy advances to a room with two bad guys known as the Fork brothers. When Starfy finds them to be picking on a yellow clam, he defeats them with his Star Spin. The yellow clam is revealed to be Moe. He reveals that "his dearest" Ruby was kidnapped by a bad guy called Konk. It was then Fork and his brother chased after him. Starfy and Moe become good friends, and Moe joins Starfy on his quest back to Pufftop, offering advice. Later, after destroying the Dentalium Shell and the Kettle that were blocking the water from flowing, Starfy finds and defeats Konk. Ruby returns and Moe is much happy to see her again. Starfy and Moe advance to Stranded Whale.

Starfy and Moe decide to continue to help others on their way to Pufftop. Later in the quest, after Starfy and Moe clear the stage Sea of Ice, Starfy finds an unknown demonic eel who came from the jar that Starfy knocked down before he fell into Lobber's Cave. He plans to submerge Starfy and Moe in the Deep Sea, and believes that the "strange clam" is unimportant and that Starfy is an annoyance.

Later on their adventure, Starfy advances to the Undersea Ruins. An ammonite called Horun then tries to attack Starfy and Moe. It is revealed that Horun was attacked by a huge creature resembling Starfy created by the demonic eel called Doppel. Horun tried to confront Doppel, but was left injured. Once Horun realizes who Starfy really is, he helps him and Moe find Pufftop.

Later, Starfy meets Old Man Lobber again, who asks Starfy if he can locate a legendary book called the Yogensho for him, which according to legend is said to be found in the temple. The two times that Starfy attempts to obtain the book, it disappears and he is blown away by the demonic eel. Old Man Lobber asks Starfy if he found the Yogensho, to which Starfy explains what happened. When Old Man Lobber says that Moe has gone missing, the demonic eel appears again and blows both Starfy and Old Man Lobber away.

When Starfy reunites with Old Man Lobber, he asks if Starfy arrived safely and if he can look for Moe. Moe has been kidnapped by a sea otter known as Rarako. When Starfy finds Rarako, Rarako thanks him for his 'food' and gives Starfy what he was looking for — the Yogensho. Moe eventually escapes and Old Man Lobber finally gets to read the book. Moe is excited regarding the legends of the Yogensho, though it seems that he spoke too soon as the demonic eel appears to blow Starfy, Moe and Old Man Lobber away.

Starfy and Moe are taken away to the boss room with Doppel. The demonic eel brings Doppel to his full power and vanishes. After Starfy defeats Doppel, the demonic eel leaves behind the jar that Starfy dropped from Pufftop Palace and the Yogensho. Starfy, Moe and Old Man Lobber advance to the Sea of Sky that leads to Pufftop and Old Man Lobber begins to read the Yogensho. The Yogensho reveals that the demonic eel's name is Ogura. It prophesied correctly that a large storm never seen before would hit the sea and the demon Ogura would go on a rampage until a hero appears to hunt down Ogura's minions one after the other.

Ogura leaves three bosses for Starfy to battle before he advances to Pufftop. Starfy, Moe and Old Man Lobber's main objective now is to defeat Ogura and bring peace back to Pufftop.

Stages

Characters

Starfy

Main article: Starfy

The prince of a kingdom high above the sky resting on the clouds, known as Pufftop. After being knocked off Pufftop by a dangerous storm, he sets out on a quest to make it back with the help of some new friends.

Moe

Main article: Moe

A clam who can come across as rude or narcissistic at times, but is loyal to his friends and has good intentions at heart. Originally distant to Starfy, they soon become good friends. They first meet at the Coral Reef after being rescued by Starfy from bullies (Fork and Fork's brother). He has a crush on Ruby, a zebra turkeyfish.

Old Man Lobber

Main article: Old Man Lobber

A wise lobster who lives in a cave on a small island. He finds Starfy and helps him train to return to Pufftop. He is also a key figure in revealing the mystery of the demonic eel Ogura.

Ogura

Main article: Ogura

A demonic eel who was sealed inside of a mysterious jar. He is a mischievous and malevolent troublemaker, but his backstory and weakness is revealed in the sequels Densetsu no Starfy 2 and Densetsu no Starfy 3, showing that he is really a lonely soul who wants to be recognised and validated.

List of glitches

Main article: List of glitches in the Game Boy Advance games#In Densetsu no Starfy

Follow the link above for a list of glitches in Densetsu no Starfy.

List of Items

Main article: Densetsu no Starfy/Items

Follow the link above for a list of Items in Densetsu no Starfy.

List of soundtrack

Main article: Densetsu no Starfy/Soundtrack

There are 44 tunes in this game (excluding a few jingles) and possibly one unused track that sounds like Opening Demo without the background percussion. These (except for the aforementioned track) become available in an option called the Sea Jams, that can be unlocked by returning Wotsaruto's Tone of Ocean instrument for the second time, after beating Ogura once.

Picture Book

Main article: Densetsu no Starfy/Picture Book

Densetsu no Starfy is the first game to feature the Picture Book, known in Densetsu no Starfy 3 as the Trading Cards and Toys in the North American and Australian versions of The Legendary Starfy. The Picture Book is listing of characters and enemies by Stage, though Densetsu no Starfy 2 and Densetsu no Starfy 3 lists enemies found by Vehicles in a separate section, while Densetsu no Starfy 4 and The Legendary Starfy lists friends in their own section instead of grouping them with the enemies.

Each character and enemy has their own comment that is read by Moe and an animated version of their sprite is shown. The Nintendo Official Guidebooks use different descriptions, however.

Some characters and enemies are rare and can only be encountered after beating the game for the first time. The challenge of completing the Picture Book was advertised as a selling point of Densetsu no Starfy prior to release on the Nintendo Space World 2001 official mini-site.

When the Picture Book is complete, the game shows a "Perfect!" (Japanese: パーフェクト!) screen with Starfy and Moe jumping up and down, Old Man Lobber, and fish coming out of the Picture Book every time the player chooses to load it. This screen is not included in the other games.

Follow the link above for a table of Picture Book data in Densetsu no Starfy.

Credits

Main article: Densetsu no Starfy/Credits

Follow the link above for the Staff Credits of Densetsu no Starfy.

Unused content

Main article: Densetsu no Starfy/Unused content

Follow the link above for a list of unused content in Densetsu no Starfy.

Trivia

  • This is the only Starfy game where Starfy starts with Glide and does not have to learn it to use it.
  • This game, along with The Legendary Starfy, are the only games that don't have Moe's House as a feature. Instead, Densetsu no Starfy features the List that has the Picture Book, Treasure Items, Minigames and Photograph options, as well as an Extra! option that is a menu where the Sea Jams, Staff Rolls and Endings are accessible.
  • This game, along with Densetsu no Starfy 4, have the least amount of stages in the Starfy series with nine stages.
  • This is the only Starfy game that doesn't have Air Jump, Duck, Duck & Slide, and Shooting Star.
  • Fukafuka is the only character Starfy cannot meet until completion of the game.
  • This is the only Starfy game where Starfy doesn't keep his own Pearls but instead stores them in Moe.
    • This is also the only Starfy game without a shop.
  • This is the only Starfy game where when comboing enemies there is no interlude between Starfy gaining one Pearls and Starfy gaining one big Pearl. In the other Starfy games, Starfy or Starly would gain two pearls right away after comboing for the second Pearl.
  • In this game Starfy's sprite looks a little different than in the other Starfy games of the Game Boy Advance, and it is the only Starfy game where the dizziness sound effect and the low health sound effect are completely different than in the other Starfy games, and likely leftovers from Densetsu no Stafy (GBC).
  • This is the only Starfy game to not have costumes.
  • This game, along with Densetsu no Starfy 4, are the only ones to not have upgrades for the transformations.
  • There is a small glitch in this game, similar to one in The Legendary Starfy where Starfy can attack straight through some one hit enemies without the rebound pushback effect that he gets for attacking enemies.
  • The Duck & Slide ability is replaced with a function that allows Starfy to instantly stop running.
  • This is the only game where Starfy doesn't need the Ultra Star Spin to beat the game.
  • This is the only game where Starfy doesn't need any of the transformations to beat the game the first time.
  • It is the only Starfy game in the series that was originally made for the Game Boy and later the Game Boy Color rather than the Game Boy Advance.
  • There is a glitch in this game that allows Starfy to take control of the attract mode and skip to any stage from the second stage, though it is impossible to complete the Picture Book this way.
  • As of September 6, 2017 onward, a Densetsu no Starfy fan translation is being worked on.
  • During development, both the Game Boy Advance and Game Boy Color prototypes' names were marked (仮称, tentative), which may suggest the name was not fully decided, but the game was released as Densetsu no Starfy anyway.[4][5]

Prototypes

Main article: Densetsu no Starfy/Regional differences

Note: This section contains sensitive information and profanity. Viewer discretion is advised.

A Chinese version of this game was planned for iQue series as 斯塔非的传说 (pronounced "Sitafei De Chuanshuo") (Chinese Nintendo console brand), but never released. It is officially referred to as "The Legend of Stafy" in staff credits. The ROM image of a release candidate of this localization along with Densetsu no Starfy 2 was leaked to the public in March 2019.[6][7]

Starfy1 ZH title.png

An additional localization prototype also exists with its own font.[8] It appears to have been intended for an official English release, based on the account of an anonymous owner of a prototype, but cancelled. In the prototype version, Moe is known as "Kyoro" (shortened from his Japanese name Kyorosuke), and one of the conversations with him features profanity (an easy mistake to mistake from translation of derogatory Japanese words without regard to connotations, audience and impact).

The prototype came with 128M flash memory in a regular colored Game Pak but resembles a special type of cartridge such as a rumble or tilt cart. It is also marked with a red sticker with the writing Tose 四条分室 (Shijo Branch Office) No 062 (possibly Shijo Street in Kyoto; the city where Tose operates). The prototype was found on an eBay listing from a seller of various prototypes, according to an October 2018 archived 4ch thread.[9]

This coincides with an official account by Nintendo Treehouse but regarding a different game; the fifth and only localised official The Legendary Starfy game for Nintendo DS, though it is not known if Bihldorff misremembered the game for the original.[10]

See also

External links

References