Super Smash Bros. (series): Difference between revisions
Torchickens (talk | contribs) No edit summary |
Torchickens (talk | contribs) No edit summary |
||
Line 40: | Line 40: | ||
|''[[Super Smash Bros. Brawl]]'' marked the appearance of [[Starfy]] ("Stafy") as an [[smashwiki:Assist Trophy|Assist Trophy]] and [[smashwiki:Trophy|Trophy]], a [[Starly]] ("Stapy") Trophy, as well as [[smashwiki:Sticker|Sticker]]s of Starfy, Starly, [[Moe]] (Kyorosuke), [[Chonmagyo]], [[Mattel]] (Materu), [[Seiuchi-kun]] and [[Herman]] (Yadokarita) | |''[[Super Smash Bros. Brawl]]'' marked the appearance of [[Starfy]] ("Stafy") as an [[smashwiki:Assist Trophy|Assist Trophy]] and [[smashwiki:Trophy|Trophy]], a [[Starly]] ("Stapy") Trophy, as well as [[smashwiki:Sticker|Sticker]]s of Starfy, Starly, [[Moe]] (Kyorosuke), [[Chonmagyo]], [[Mattel]] (Materu), [[Seiuchi-kun]] and [[Herman]] (Yadokarita) | ||
|- | |- | ||
|''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'' | |''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' | ||
|[[File:SSB 3DS prerelease boxart.png|150px]][[File:SSB Wii U prerelease boxart.png|150px]] | |[[File:SSB 3DS prerelease boxart.png|150px]] | ||
|{{alttextB|大乱闘スマッシュブラザーズ for | |{{alttextB|大乱闘スマッシュブラザーズ for Nintendo 3DS|Dairantou Smash Brothers for Nintendo 3DS}} | ||
| | |[[Terminology#N|Nintendo 3DS]] | ||
|2014 | |{{releasedateB|Japan|September 13, 2014|USA|October 3, 2014|Europe|October 3, 2014}} | ||
|Unknown | |||
|- | |||
|''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' | |||
|[[File:SSB Wii U prerelease boxart.png|150px]] | |||
|{{alttextB|大乱闘スマッシュブラザーズ for Wii U|Dairantou Smash Brothers for Wii U}} | |||
|[[Terminology#W|Wii U]] | |||
|{{releasedateB|Japan|Winter 2014|USA|Holiday 2014|Europe|Holiday 2014}} | |||
|Starfy re-appears in the [[Electronic Entertainment Expo|E3]] demo of ''Super Smash Bros. for Wii U'' as an [[smashwiki:Assist Trophy|Assist Trophy]] with the same behavior as in ''Super Smash Bros. Brawl'', but the melody when he appears that plays in ''Super Smash Bros. Brawl'' based on the beginning of [[Confrontation with the Boss (music)|Confrontation with the Boss]] apparently does not play. | |Starfy re-appears in the [[Electronic Entertainment Expo|E3]] demo of ''Super Smash Bros. for Wii U'' as an [[smashwiki:Assist Trophy|Assist Trophy]] with the same behavior as in ''Super Smash Bros. Brawl'', but the melody when he appears that plays in ''Super Smash Bros. Brawl'' based on the beginning of [[Confrontation with the Boss (music)|Confrontation with the Boss]] apparently does not play. | ||
|} | |} |
Revision as of 14:55, 13 June 2014
The Super Smash Bros. (Japanese: 大乱闘スマッシュブラザーズ) series, sometimes abbreviated as Sumabura (Japanese: スマブラ) in Japan, is a series of fighting games published by Nintendo. It features mainly Nintendo characters (with a few third party characters as of the third and fourth entries in the series) and the main objective of the game is to deal damage (measured in %) and knock characters off the screen. The higher % value a character has, the easier it is to knock them off the screen.
The original idea for the game originated from a prototype called "Dragon King: The Fighting Game" (Japanese: 格闘ゲーム竜王), which Satoru Iwata and Masahiro Sakurai worked on together. Masahiro Sakurai handled the planning, specs, design, modeling and movement and Satoru Iwata handled the programming. [1][2] When this game was in development, there were originally no Nintendo characters until Nintendo approved to Masahiro Sakurai's idea of adding them.
Games
|