Imadame glitch: Difference between revisions

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Created page with "{{Japanese}} frame|right|Causing the Imadame glitch to happen The '''Imadame glitch''' (Japanese: イマダーメバグ) is a bug in ''[[Densetsu n..."
 
 
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{{Japanese}}
{{Japanese}}
[[File:Imadame glitch.gif|frame|right|Causing the Imadame glitch to happen]]
[[File:Imadame glitch.gif|frame|right|Causing the Imadame glitch to happen]]
The '''Imadame glitch''' (Japanese: イマダーメバグ) is a bug in ''[[Densetsu no Starfy]]''. It allows [[Starfy]]'s HP to underflow from 0 to 255 hearts by getting caught by [[Imadame]] during the no hearts sequence.
The '''Imadame glitch''' (Japanese: イマダーメバグ) is a bug in ''[[Densetsu no Starfy]]''. It allows [[Starfy]]'s HP to underflow from 0 to 255 hearts by getting caught by [[Imadame]] during the 'no hearts' sequence.


==Requirements==
==Requirements==
*Access to the vehicle [[Catfish Boat]].
*Access to the vehicle [[Catfish Boat]].
*Starfy needs to break the orange [[Ogura]] blocks.
*Starfy needs to be able to break the orange [[Ogura]] blocks.


==Steps==
==Steps==
{{#ev:youtube|sF4yuqETWfA|270|right|Video of the Imadame glitch}}
{{#ev:youtube|h-NJ6qOEVJs|270|right|Video of the Imadame glitch}}
#Go to the bottom right room in [[Pufftop]]. This requires Starfy to break the [[Ogura]] blocks.
#Go to the bottom right room in [[Pufftop]]. This requires Starfy to break the [[Seal Block]]s.
#Ride the [[Catfish Boat]] across the lava and enter into the next room.
#Ride the [[Catfish Boat]] across the lava and enter into the next room.
#Move on through the next room and save at the [[Mermaid]] (optional).
#Move on through the next room and save at the [[Mermaid]] (optional).
#The player will now reach the room with Imadame where the glitch is exploitable. Go to the top-left of the screen, while avoiding the Imadame, there should be a [[Nubble]] walking back and forth.
#The player will now reach the room with Imadame where the glitch is exploitable. Go to the top-left of the screen, while avoiding the Imadame. There should be a [[Nubble]] walking back and forth.
#Collect all the Pearls surrounding the Nubble (optional) and then reduce Starfy's health to 1 heart while avoiding the Imadame by hiding behind the wall when necessary.
#Collect all the [[Pearl]]s surrounding the Nubble (optional) and then reduce Starfy's health to 1 heart while avoiding the Imadame by hiding behind the wall when necessary.
#Wait until the Imadame are about to open their eyes, and then make Starfy lose all his health to the Nubble.
#Wait until the Imadame are about to open their eyes, and then make Starfy lose all his health to the Nubble.


If timed correctly, the Imadame will open their eyes and Starfy's health will roll under from 0 to -1 (255) hearts.  
If timed correctly, the Imadame will open their eyes and Starfy's health will roll under from 0 to -1 (255) hearts.
 


==Side effects==
==Side effects==
[[File:Imadame glitch 255 hearts Pearl collection.png|frame|right|Viewing the Pearl collection screen with 255 hearts]]
[[File:Imadame glitch 255 hearts Pearl collection.png|frame|right|Viewing the [[Pearl]] collection screen with 255 hearts]]
Since values for heart bar graphics (memory address: 03000F7A) greater than 05h are invalid, the game displays a glitchy mess on the screen when it tries to draw Starfy's health. For certain values (e.g. 248-255 hearts), Starfy, the treasure chest at the end of the room and enemies, including the Imadame and [[Nubble]] are made invisible due to the glitchy graphics, while other values keep them visible on the screen. If the player completes the level with an invalid number of hearts, a large glitchy graphic will be displayed on the screen in replacement of Starfy's walking animation. The number of hearts is reset to 5 if the player exits and enters the same or another stage.
Since values for heart bar graphics (memory address: 03000F7A) greater than 05h are invalid, the game displays a glitchy mess on the screen when it tries to draw Starfy's health. For certain values (e.g. 248-255 hearts), Starfy, the treasure chest at the end of the room and enemies, including the Imadame and [[Nubble]] are made invisible due to the glitchy graphics, while other values keep them visible on the screen. If the player completes the level with an invalid number of hearts, a large glitchy graphic will be displayed on the Pearl collection screen in replacement of Starfy's walking animation. The number of hearts is reset to 5 if the player exits and enters the same or another stage.
{{clr}}
{{clr}}
==External links==
==External links==
*[http://legendaryadventure.web.fc2.com/stafy/stimadame.html Page on Legendary Adventure]
*[http://archive.today/NQlac Page on Legendary Adventure] (archived by Google's cache and Archive.today)
*[http://www.nicovideo.jp/watch/sm18358446 Video (TAP) on Niconico Douga by らどらご, showing a number of different variations of the glitchy graphics]
*[http://www.nicovideo.jp/watch/sm18358446 Video (TAP) on Niconico Douga by トカりゅー, showing a number of different variations of the glitchy graphics]
 
{{GlitchNavbox}}
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Hacking]]

Latest revision as of 19:53, 11 August 2014

Only in Japan!
Gomen'nasai!
This article is related to a game, manga series or other media that has not been released outside Japan. The coverage here may differ from what it would be in an official translation.
Causing the Imadame glitch to happen

The Imadame glitch (Japanese: イマダーメバグ) is a bug in Densetsu no Starfy. It allows Starfy's HP to underflow from 0 to 255 hearts by getting caught by Imadame during the 'no hearts' sequence.

Requirements

  • Access to the vehicle Catfish Boat.
  • Starfy needs to be able to break the orange Ogura blocks.

Steps

Video of the Imadame glitch
  1. Go to the bottom right room in Pufftop. This requires Starfy to break the Seal Blocks.
  2. Ride the Catfish Boat across the lava and enter into the next room.
  3. Move on through the next room and save at the Mermaid (optional).
  4. The player will now reach the room with Imadame where the glitch is exploitable. Go to the top-left of the screen, while avoiding the Imadame. There should be a Nubble walking back and forth.
  5. Collect all the Pearls surrounding the Nubble (optional) and then reduce Starfy's health to 1 heart while avoiding the Imadame by hiding behind the wall when necessary.
  6. Wait until the Imadame are about to open their eyes, and then make Starfy lose all his health to the Nubble.

If timed correctly, the Imadame will open their eyes and Starfy's health will roll under from 0 to -1 (255) hearts.

Side effects

Viewing the Pearl collection screen with 255 hearts

Since values for heart bar graphics (memory address: 03000F7A) greater than 05h are invalid, the game displays a glitchy mess on the screen when it tries to draw Starfy's health. For certain values (e.g. 248-255 hearts), Starfy, the treasure chest at the end of the room and enemies, including the Imadame and Nubble are made invisible due to the glitchy graphics, while other values keep them visible on the screen. If the player completes the level with an invalid number of hearts, a large glitchy graphic will be displayed on the Pearl collection screen in replacement of Starfy's walking animation. The number of hearts is reset to 5 if the player exits and enters the same or another stage.

External links