Cheating device: Difference between revisions
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[[File:Pro Action Replay Max3.jpg|thumb|right|250px|The box for the Pro Action Replay MAX 3 with its cheat Game Card and USB cable/CD to import codes]] | [[File:Pro Action Replay Max3.jpg|thumb|right|250px|The box for the Pro Action Replay MAX 3 with its cheat Game Card and USB cable/CD to import codes]] | ||
''See also: [[Appendix:Cheating device codes]]'' | |||
'''Cheating devices''', also known as '''Game-altering devices''' are devices that are often used for cheating in video games, and various commercial cheating devices are advertised for this purpose. As well as cheating, cheating devices can be as a means to access [[unused content]], hinder the player, or corrupt the memory/save file, if codes are used indiscriminately. | '''Cheating devices''', also known as '''Game-altering devices''' are devices that are often used for cheating in video games, and various commercial cheating devices are advertised for this purpose. As well as cheating, cheating devices can be as a means to access [[unused content]], hinder the player, or corrupt the memory/save file, if codes are used indiscriminately. | ||
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Cheating devices such as the ''Action Replay'' and ''GameShark'' traditionally work by writing to a memory address in game constantly, or when a button or button combination is pressed for example, locking the address <tt>0x03000F7A</tt> in ''[[Densetsu no Starfy]]'' to five will cause [[Starfy]] to constantly have five hearts regardless if he gets hit or not. | Cheating devices such as the ''Action Replay'' and ''GameShark'' traditionally work by writing to a memory address in game constantly, or when a button or button combination is pressed for example, locking the address <tt>0x03000F7A</tt> in ''[[Densetsu no Starfy]]'' to five will cause [[Starfy]] to constantly have five hearts regardless if he gets hit or not. | ||
Cheating devices such as the ''[[wikipedia:Game Genie|Game Genie]]'' work differently by patching the program code, as in the ROM, meaning it may be possible to cause an effect not possible by modifying the memory. | Cheating devices such as the ''[[wikipedia:Game Genie|Game Genie]]'' work differently by temporarily patching the program code, as in the ROM, meaning it may be possible to cause an effect not possible by modifying the memory. | ||
Another type of cheating device is a device that stores and loads save files into the game, for example, ''Action Replay Powersaves 3DS'', allows players to modify existing save files to apply codes to it.<ref>[http://nintendo3dsdaily.com/nintendo3dsnews/datel-releases-action-replay-powersaves-for-3ds/ Datel Releases Action Replay Powersaves for 3DS! Nintendo 3DS Daily].</ref> The Mega Memory Card by [[wikipedia:InterAct|InterAct]] works by backing up save files and restoring them, and this can be used in games like the Game Boy [[bulbapedia:Pokémon|Pokémon]] games to cheat by cloning Pokémon, if a Pokémon is traded to another game and the old save is restored. | Another type of cheating device is a device that stores and loads save files into the game, for example, ''Action Replay Powersaves 3DS'', allows players to modify existing save files to apply codes to it.<ref>[http://nintendo3dsdaily.com/nintendo3dsnews/datel-releases-action-replay-powersaves-for-3ds/ Datel Releases Action Replay Powersaves for 3DS! Nintendo 3DS Daily].</ref> The Mega Memory Card by [[wikipedia:InterAct|InterAct]] works by backing up save files and restoring them, and this can be used in games like the Game Boy [[bulbapedia:Pokémon|Pokémon]] games to cheat by cloning Pokémon, if a Pokémon is traded to another game and the old save is restored. | ||
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!<font color=grey>Name</font color> | !<font color=grey>Name</font color> | ||
!<font color=grey>Japanese name</font color> | !<font color=grey>Japanese name</font color> | ||
!<font color=grey>Which | !<font color=grey>Which games the cheat codes recognized by the manufacturer are from</font color> | ||
|- | |- | ||
|''Pro Action Replay'' for [[Game Boy Advance|GBA]] (Japanese version)<ref>[http://www.datel-japan.co.jp/mobile/code/gbacode.php?m=l&p=4 プロアクションリプレイ公式サイト 公式コード情報 GBA用 プロアクションリプレイコード情報 (in Japanese)]</ref><ref>[http://www.datel-japan.co.jp/lineup/japanese/par/first/title_list.html (in Japanese) プロアクションリプレイ収録ゲームタイトル]</ref> | |''Pro Action Replay'' for [[Game Boy Advance|GBA]] (Japanese version)<ref>[http://www.datel-japan.co.jp/mobile/code/gbacode.php?m=l&p=4 プロアクションリプレイ公式サイト 公式コード情報 GBA用 プロアクションリプレイコード情報 (in Japanese)]</ref><ref>[http://www.datel-japan.co.jp/lineup/japanese/par/first/title_list.html (in Japanese) プロアクションリプレイ収録ゲームタイトル]</ref> | ||
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==References== | ==References== | ||
<references/> | <references/> | ||
{{SeriesNavbox}} | |||
[[Category:Hacking]] | |||
[[Category:Fandom]] | [[Category:Fandom]] |
Latest revision as of 17:42, 16 February 2021
See also: Appendix:Cheating device codes
Cheating devices, also known as Game-altering devices are devices that are often used for cheating in video games, and various commercial cheating devices are advertised for this purpose. As well as cheating, cheating devices can be as a means to access unused content, hinder the player, or corrupt the memory/save file, if codes are used indiscriminately.
One of the ways a cheating devices may be used is by inserting a game cartridge into another cartridge; called a cheat cartridge and then inserting the cheat cartridge into the system to activate codes once the system is powered on. This is used by cheating devices such as the Action Replay, GameShark and Xploder. If a system has multiple slots, such as the Nintendo DS models before Nintendo DSi, the cheating device may be inserted into one slot to control gameplay in the other. This system is used by Pro Action Replay for Game Boy Advance. Another way a cheating device may be used is by inserting the cheating device into the system, activating the codes and then ejecting the cheating device and inserting the target game to apply the codes, as is used with the Action Replay DS and its successors.
Cheating devices such as the Action Replay and GameShark traditionally work by writing to a memory address in game constantly, or when a button or button combination is pressed for example, locking the address 0x03000F7A in Densetsu no Starfy to five will cause Starfy to constantly have five hearts regardless if he gets hit or not.
Cheating devices such as the Game Genie work differently by temporarily patching the program code, as in the ROM, meaning it may be possible to cause an effect not possible by modifying the memory.
Another type of cheating device is a device that stores and loads save files into the game, for example, Action Replay Powersaves 3DS, allows players to modify existing save files to apply codes to it.[1] The Mega Memory Card by InterAct works by backing up save files and restoring them, and this can be used in games like the Game Boy Pokémon games to cheat by cloning Pokémon, if a Pokémon is traded to another game and the old save is restored.
Though some cheating devices are sold commercially, cheating devices for Nintendo consoles are neither licensed or endorsed by Nintendo, even though they are generally legal. Cheating devices may come with codes for certain games pre-installed, but the player may be able to enter their own codes found online or through hacking.
Cheating devices with Legendary Starfy codes recognized by the manufacturer
This is a list of cheating devices that have cheat codes for games in the Legendary Starfy series recognized by the manufacturer, such as Datel. Such codes may be pre-installed in the device.
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References
- ↑ Datel Releases Action Replay Powersaves for 3DS! Nintendo 3DS Daily.
- ↑ プロアクションリプレイ公式サイト 公式コード情報 GBA用 プロアクションリプレイコード情報 (in Japanese)
- ↑ (in Japanese) プロアクションリプレイ収録ゲームタイトル
- ↑ プロアクションリプレイ公式サイト 公式コード情報 DS DSLite DSi用 プロアクションリプレイコード情報 (in Japanese).
- ↑ プロアクションリプレイ収録ゲームタイトル (in Japanese).
- ↑ DSi LL DSi DS Lite DS用プロアクションリプレイEz2 内蔵コード一覧 (in Japanese).
- ↑ プロアクションリプレイMAX収録ゲームタイトル (in Japanese)
- ↑ プロアクションリプレイMAX2収録ゲームタイトル (in Japanese).
- ↑ DSi LL DSi DS Lite DS用プロアクションリプレイMAX3:起動用ゲームソフト一覧 (in Japanese).