Starfy 4 Rare Enemy Locations: Difference between revisions

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How to find: Progress through the beginning of the level as normal until you reach some flying carpets. Instead of jumping on them, jump down onto the ground, where Kaimo will try to dig to you and claw at you. Jump at the right time or spin into it while its digging and spin into it to register it into your Picture Book.
How to find: Progress through the beginning of the level as normal until you reach some flying carpets. Instead of jumping on them, jump down onto the ground, where Kaimo will try to dig to you and claw at you to steal your pearls. Jump at the right time or hit it with a Shooting Star while its digging and spin into it to register it into your Picture Book.

Revision as of 20:04, 8 June 2022

This is a guide to finding the rare enemies in Starfy 4. While they may not be hard to find, due to how spacious some of Starfy 4's maps can be, some enemies can be somewhat hard to find. The enemies will be listed in order of stage found, not Picture Book entry. The red sections on the maps are where the enemies can be found.

World 1: Lobber's Villa

Whamster

Entry No. 6

Habitat: Lobber's Villa

Found: In Midair (1-1)

Past Tobiramajin?: No

How to find: Whamster is not hard to get to or find, but may be hard to Spin into. When you enter the room Whamster's in, it will fly away from you, possibly off screen. If it does this, simply re-enter the room and try to hit it when it initially is frozen in shock.

Chokita

Entry No. 5

Habitat: Lobber's Villa

Found: On Land/Underwater (1-2)

Past Tobiramajin?: Yes (Answer: Egg)

How to find: Chokita is at the very top-right of the area highlighted surrounded by two big blue pearls.

Tree of Beginnings

Daffodile

Entry No. 11

Habitat: Tree of Beginnings

Found: On Land (2-1)

Past Tobiramajin?: No

How to find: Once again, another easy one to find. Head to the topmost right of the starting room, and you'll see the Daffodile surrounded by 4 Seawee.

Red Malicious

Entry No. 16

Habitat: Tree of Beginnings

Found: On Land (2-2)

Past Tobiramajin?: Yes (Answer: Strawberry, Cake)

How to find: Once in the room, make your way to the topmost right part of the room. Hit the switch and use the platforms to cross over to the left part of the room, where you'll find the Red Malicious.

Cupid Village

Ametel

Entry No. 18

Habitat: Cupid Village

Found: On Land/Underwater (3-1)

Past Tobiramajin?: Yes (Answer: Rice, Fish)

How to find: Once in the room, make your way left and drop all the way down and then head right. Switch to Starly if you haven't and Wall Jump, then follow the path. Once at the bottom, jump to the topmost platform and then Low Spin past the blocks. Wall Jump again and then fall to the very bottom, where Ametel is.

Astro Bagger

Entry No. 23

Habitat: Cupid Village

Found: Midair (3-3)

Past Tobiramajin?: No

How to find: Once in the room, the Astro Bagger will be at the topmost right of the room. You can easily get here by Air Jumping onto, and the off of, the pushable platform near the entrance of the room.

Split Swamp

Pino

Entry No. 30

Habitat: Split Swamp

Found: On Land/Underwater (4-2)

Past Tobiramajin?: Yes (Answer: Santa)

How to find: Once in the room, there are some cracked walls. Spin into the cracks on the right and follow the path until you see a room to your right. Spin into the room and Pino will come into view. Once it stops spinning and tries to attack, you can beat the Pino and add it to your Picture Book.

Splatch

Entry No. 36

Habitat: Split Swamp

Found: On Land (4-4)

Past Tobiramajin?: Yes (Answer: Teapot, Cup, Sweets)

How to find: Once in the room, make your way to solid ground and then head to the upper left (Starfy/Starly's icon should be parallel to the topmost door icon here). Then head left to see Splatch chillin' out. Then you can beat it up :)

Koimaro's Retreat

Marukoro

Entry No. 46

Habitat: Koimaro's Retreat

Found: On Land (5-2)

Past Tobiramajin?: Yes (Notebook, Pencil, Eraser)

How to find: This enemy is easy to miss, simply because it requires a bit of exploration while using the Angler Ride. But hey, it's not that bad when I'm kinda showing you where it is! But finding the room is the hardest part of finding Marukoro, since once inside the room, you can make your way to them very easily.

Ikarin

Entry No. 44

Habitat: Koimaro's Retreat

Found: Underwater (5-3)

Past Tobiramajin?: No

How to find: Once in the room, Ikarin will be near the bottom of the room. It's fairly hard to miss since it's a giant pink fish holding an anchor.

Flourishing Desert

Scorpebble

Entry No. 54

Habitat: Flourishing Desert

Found: On Land/Underwater (6-2)

Past Tobiramajin?: No

How to find: Once you enter the room, just swim down past Mermaid's Shell and you'll find the Scorpebble past some breakable blocks.

Kaimo

Entry No. 58

Habitat: Flourishing Desert

Found: On Land (6-3)

Past Tobiramajin?: No

How to find: Progress through the beginning of the level as normal until you reach some flying carpets. Instead of jumping on them, jump down onto the ground, where Kaimo will try to dig to you and claw at you to steal your pearls. Jump at the right time or hit it with a Shooting Star while its digging and spin into it to register it into your Picture Book.