Starfy 3D: Difference between revisions
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[[File:Starfy 3D | [[File:Starfy 3D version2.png|frame|right|250px|Starfy's surroundings in the second version of the demo.]] | ||
'''Starfy 3D''' (Japanese: スタフィー3D) or '''Densetsu no Starfy 3D''' (Japanese: 伝説のスタフィー3D) is an unofficial [[The Legendary Starfy (series)|''Starfy'']] game created using the game creation system [[wikipedia:Unity (game engine)|Unity]]. The game was made by Niconico user [http://www.nicovideo.jp/user/4376819 Bean Jam]. It is still at a demo stage, and it is not known whether the game will be developed further, although Bean Jam stated that he is looking for someone to make the game together with.<ref>[http://www.nicovideo.jp/watch/sm24152778 【Unity】スタフィーを3Dでつくってみた。Part2【伝説のスタフィー】 - see description]</ref> | '''Starfy 3D''' (Japanese: スタフィー3D) or '''Densetsu no Starfy 3D''' (Japanese: 伝説のスタフィー3D) is an unofficial [[The Legendary Starfy (series)|''Starfy'']] game created using the game creation system [[wikipedia:Unity (game engine)|Unity]]. The game was made by Niconico user [http://www.nicovideo.jp/user/4376819 Bean Jam]. It is still at a demo stage, and it is not known whether the game will be developed further, although Bean Jam stated that he is looking for someone to make the game together with.<ref>[http://www.nicovideo.jp/watch/sm24152778 【Unity】スタフィーを3Dでつくってみた。Part2【伝説のスタフィー】 - see description]</ref> | ||
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In version 1 of the demo, somehow it is possible to keep moving while Ducking without doing a Duck & Slide. This is not confirmed in version 2. | In version 1 of the demo, somehow it is possible to keep moving while Ducking without doing a Duck & Slide. This is not confirmed in version 2. | ||
==Gallery== | |||
<center><gallery position="center" widths="300" heights="150"> | |||
File:Starfy 3D Unity.png|Starfy's surroundings after the UnityGameUploader demo has loaded from version 1 of the demo. | |||
File:Starfy 3D version2 2.png|Starfy in water near the field, in version 2 of the demo. | |||
File:Starfy 3D version2 3.png|Starfy swimming in version 2 of the demo. | |||
</gallery></center> | |||
==External links== | ==External links== |
Revision as of 15:44, 25 August 2014
Starfy 3D (Japanese: スタフィー3D) or Densetsu no Starfy 3D (Japanese: 伝説のスタフィー3D) is an unofficial Starfy game created using the game creation system Unity. The game was made by Niconico user Bean Jam. It is still at a demo stage, and it is not known whether the game will be developed further, although Bean Jam stated that he is looking for someone to make the game together with.[1]
On Niconico, footage from the game was uploaded in two parts, in three videos called [Unity] 3D Starfy creation attempt part 1 [Densetsu no Starfy], [Unity] 3D Starfy creation attempt part 2 [Densetsu no Starfy] and [Unity] 3D Starfy creation attempt part 3 [Densetsu no Starfy]. The first part was uploaded on July 19, 2014. The second part was uploaded on August 3rd, 2014. The third part was uploaded on August 19th, 2014.
In part 2, Bean Jam provided a link to a playable demo on UnityGameUploader, and a link to what may have been intended to be model files as well, but the link appears to be broken.
Playable demo
A playable demo of the game is hosted on UnityGameUploader. To play it, UnityWebPlayer must be installed, but this can be installed from the same page the demo is hosted. Apparently, Starfy is designed to be 36cm tall, like he is described in Becky, Saya Kazuki and ℃-ute's version of the series Title Song.
Version 1
The game starts with no title screen, with Starfy on a checkered black and white floor. Near Starfy is a Winna that does not harm Starfy, and it is possible to move through it. When Starfy is in the air, the Winna will jump up to him, like in the Game Boy Advance games.
To the north, from west to east, there are marble colored 'steps', a yellow square with Starfy's face on, three of these squares on top of each other, a tall block and "Unity-chan" (Japanese: ユニティちゃん), who appears as a woman with long blonde hair, wearing blue and brown overwear, orange ear-like thread coming out of her hair, and orange and black checkered 'tights'. The woman is animated and occasionally blinks. Nearby here, there is a light-blue block that Starfy can roll by trying to Walk or Dash on it.
Further north, from west to east, there is a green and brown 'army' colored globe (but half of it is under the ground), a planet resembling Earth floating in the air that rotates, 'marble' colored platforms (called 'lifts') that move up and down, and slightly south of these; a 'marble' colored slope that Starfy can walk up.
North-east from the platforms there is a vast, mainly barren area of light-brown ground, grass, and some rocks. There seems to be nothing there, except for some mountains, but it is surrounded by water (east of the platforms) that Starfy can submerge in.
Starfy can go off the map boundaries and fall into the surrounding space to seemingly no return.
Version 2
White "Click to Start!" text was implemented into the demo for when the game starts or is paused. When the game is paused, there is white "Esc: Exit" text on the top-left corner of the screen. The lighting in this game seems to have changed; but whether the actual mechanics were changed is unclear. Starfy seems to be brighter, but the planet and the army colored globe seem to be darker.
The background is no longer a plain blue, and instead is a lighter blue with clouds. More 'Starfy face' blocks have been added west of the Starfy blocks in version 1, and for each pile from east to west the blocks are of a smaller stack. Additionally, the original pile of Starfy blocks is taller.
West of the globe is a huge field full of trees, with other plants. There is also tree bark on the floor that can be moved through, and a 'metal' moving platform in the field that can be stood on, which goes all the way back to the checkered floor area. A path of soil cuts through the middle of the field. The field is surrounded by a wall, and there are rocks beside it that Starfy can jump on. The wall can be climbed.
North west of the field is a beach, water, rocks, and a tunnel. One of the rocks (a big boulder) can be moved through, but not the others. Starfy can actually submerge himself in the water, where he may sink, but the player can make Starfy rise up by holding/repeatedly pressing space or stop sinking by walking around. Starfy can do a forward swim if the player holds down the right mouse button (normally used for gliding). Through the tunnel is an area of sand shaped like a circle, connected to the main area of sand through a submerged area.
Like version 1, it is possible for Starfy to go off the map boundaries and fall into the surrounding space to seemingly no return.
South from the starting area there are seven 2x2 blocks, one of which is a smaller light brown block inside a green block.
The east-most block is light brown, but is not to be confused with the smaller block. Five of the other blocks are green and have missing faces. One of the blocks is textured like a dark brown, bumpy wall, but has missing faces like most of the other blocks. Two of the green blocks and the dark brown block appear to be in the air. It is possible to get trapped in the green blocks that seem to be in the air by moving through their missing face, because it blocks Starfy from the inside.
Controls
The controls are listed in Japanese on Bean Jam's site.[2]
Below is a table of what the controls are in English:
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It is possible to 'jump' while gliding, unlike in the official Legendary Starfy games. In version 1, doing this causes Starfy to rise while still gliding before coming back down. In version 2, though it is still possible to jump while gliding, Starfy is made to stop gliding after a jump.
In version 1 of the demo, somehow it is possible to keep moving while Ducking without doing a Duck & Slide. This is not confirmed in version 2.
Gallery
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Starfy's surroundings after the UnityGameUploader demo has loaded from version 1 of the demo.
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Starfy in water near the field, in version 2 of the demo.
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Starfy swimming in version 2 of the demo.
External links
References
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