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	<id>https://www.starfywiki.org/wiki/Yasuhiro_Minamimoto/history?feed=atom</id>
	<title>Yasuhiro Minamimoto - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.starfywiki.org/wiki/Yasuhiro_Minamimoto/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://www.starfywiki.org/wiki/Yasuhiro_Minamimoto/history"/>
	<updated>2026-04-27T01:12:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=41138&amp;oldid=prev</id>
		<title>The nice player at 03:37, 5 January 2022</title>
		<link rel="alternate" type="text/html" href="https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=41138&amp;oldid=prev"/>
		<updated>2022-01-05T03:37:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:37, 5 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Yasuhiro Minamimoto.jpg|thumb|right|250px|Yasuhiro Minamimoto in the 2009 conference call between [http://nintendolife.com Nintendo Life] and six developers of [[The Legendary Starfy]]]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Yasuhiro Minamimoto.jpg|thumb|right|250px|Yasuhiro Minamimoto in the 2009 conference call between [http://nintendolife.com Nintendo Life] and six developers of [[The Legendary Starfy]]]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Yasuhiro Minamimoto&#039;&#039;&#039; (Japanese: {{alttext|みなみもと やすひろ|Minamimoto Yasuhiro}}) is a game developer who worked for [[TOSE]]. He is a director of &#039;&#039;[[Densetsu no Starfy]]&#039;&#039; and a producer of the other four games in [[The Legendary Starfy (series)|&#039;&#039;The Legendary Starfy&#039;&#039; series]]. He and [[Hitoshi Yamagami]] of [[Nintendo]] have worked together on the series for over fifteen years (as of 2009)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&amp;lt;ref&amp;gt;[http://www.nintendolife.com/news/2009/05/interviews_nintendotose_the_legendary_starfy Interviews: Nintendo/TOSE - The Legendary Starfy - DS News @ Nintendo Life (with insight about the development of &#039;&#039;Densetsu no Starfy&#039;&#039;)]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Yasuhiro Minamimoto&#039;&#039;&#039; (Japanese: {{alttext|みなみもと やすひろ|Minamimoto Yasuhiro}}) is a game developer who worked for [[TOSE]]. He is a director of &#039;&#039;[[Densetsu no Starfy]]&#039;&#039; and a producer of the other four games in [[The Legendary Starfy (series)|&#039;&#039;The Legendary Starfy&#039;&#039; series]]. He and [[Hitoshi Yamagami]] of [[Nintendo]] have worked together on the series for over fifteen years (as of 2009)&amp;lt;ref&amp;gt;[http://www.nintendolife.com/news/2009/05/interviews_nintendotose_the_legendary_starfy Interviews: Nintendo/TOSE - The Legendary Starfy - DS News @ Nintendo Life (with insight about the development of &#039;&#039;Densetsu no Starfy&#039;&#039;)]&amp;lt;/ref&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;Floaty Platformer&amp;#039;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;Floaty Platformer&amp;#039;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>The nice player</name></author>
	</entry>
	<entry>
		<id>https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=41137&amp;oldid=prev</id>
		<title>The nice player at 03:33, 5 January 2022</title>
		<link rel="alternate" type="text/html" href="https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=41137&amp;oldid=prev"/>
		<updated>2022-01-05T03:33:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:33, 5 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Yasuhiro Minamimoto.jpg|thumb|right|250px|Yasuhiro Minamimoto &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from &lt;/del&gt;the 2009 conference call between [http://nintendolife.com Nintendo Life] and six developers of [[The Legendary Starfy]]]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Yasuhiro Minamimoto.jpg|thumb|right|250px|Yasuhiro Minamimoto &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/ins&gt;the 2009 conference call between [http://nintendolife.com Nintendo Life] and six developers of [[The Legendary Starfy]]]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Yasuhiro Minamimoto&amp;#039;&amp;#039;&amp;#039; (Japanese: {{alttext|みなみもと やすひろ|Minamimoto Yasuhiro}}) is a game developer who worked for [[TOSE]]. He is a director of &amp;#039;&amp;#039;[[Densetsu no Starfy]]&amp;#039;&amp;#039; and a producer of the other four games in [[The Legendary Starfy (series)|&amp;#039;&amp;#039;The Legendary Starfy&amp;#039;&amp;#039; series]]. He and [[Hitoshi Yamagami]] of [[Nintendo]] have worked together on the series for over fifteen years (as of 2009).&amp;lt;ref&amp;gt;[http://www.nintendolife.com/news/2009/05/interviews_nintendotose_the_legendary_starfy Interviews: Nintendo/TOSE - The Legendary Starfy - DS News @ Nintendo Life (with insight about the development of &amp;#039;&amp;#039;Densetsu no Starfy&amp;#039;&amp;#039;)]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Yasuhiro Minamimoto&amp;#039;&amp;#039;&amp;#039; (Japanese: {{alttext|みなみもと やすひろ|Minamimoto Yasuhiro}}) is a game developer who worked for [[TOSE]]. He is a director of &amp;#039;&amp;#039;[[Densetsu no Starfy]]&amp;#039;&amp;#039; and a producer of the other four games in [[The Legendary Starfy (series)|&amp;#039;&amp;#039;The Legendary Starfy&amp;#039;&amp;#039; series]]. He and [[Hitoshi Yamagami]] of [[Nintendo]] have worked together on the series for over fifteen years (as of 2009).&amp;lt;ref&amp;gt;[http://www.nintendolife.com/news/2009/05/interviews_nintendotose_the_legendary_starfy Interviews: Nintendo/TOSE - The Legendary Starfy - DS News @ Nintendo Life (with insight about the development of &amp;#039;&amp;#039;Densetsu no Starfy&amp;#039;&amp;#039;)]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>The nice player</name></author>
	</entry>
	<entry>
		<id>https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=34177&amp;oldid=prev</id>
		<title>Torchickens at 21:18, 5 April 2018</title>
		<link rel="alternate" type="text/html" href="https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=34177&amp;oldid=prev"/>
		<updated>2018-04-05T21:18:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:18, 5 April 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Yasuhiro Minamimoto.jpg|thumb|right|250px|Yasuhiro Minamimoto from the 2009 conference call between [http://nintendolife.com Nintendo Life] and six developers of [[The Legendary Starfy]]]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Yasuhiro Minamimoto.jpg|thumb|right|250px|Yasuhiro Minamimoto from the 2009 conference call between [http://nintendolife.com Nintendo Life] and six developers of [[The Legendary Starfy]]]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Yasuhiro Minamimoto&#039;&#039;&#039; (Japanese: {{alttext|みなみもと やすひろ|Minamimoto Yasuhiro}}) is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an employee of &lt;/del&gt;[[TOSE]]. He is a director of &#039;&#039;[[Densetsu no Starfy]]&#039;&#039; and a producer of the other four games in [[The Legendary Starfy (series)|&#039;&#039;The Legendary Starfy&#039;&#039; series]]. He and [[Hitoshi Yamagami]] of [[Nintendo]] have worked together on the series for over fifteen years (as of 2009).&amp;lt;ref&amp;gt;[http://www.nintendolife.com/news/2009/05/interviews_nintendotose_the_legendary_starfy Interviews: Nintendo/TOSE - The Legendary Starfy - DS News @ Nintendo Life (with insight about the development of &#039;&#039;Densetsu no Starfy&#039;&#039;)]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Yasuhiro Minamimoto&#039;&#039;&#039; (Japanese: {{alttext|みなみもと やすひろ|Minamimoto Yasuhiro}}) is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a game developer who worked for &lt;/ins&gt;[[TOSE]]. He is a director of &#039;&#039;[[Densetsu no Starfy]]&#039;&#039; and a producer of the other four games in [[The Legendary Starfy (series)|&#039;&#039;The Legendary Starfy&#039;&#039; series]]. He and [[Hitoshi Yamagami]] of [[Nintendo]] have worked together on the series for over fifteen years (as of 2009).&amp;lt;ref&amp;gt;[http://www.nintendolife.com/news/2009/05/interviews_nintendotose_the_legendary_starfy Interviews: Nintendo/TOSE - The Legendary Starfy - DS News @ Nintendo Life (with insight about the development of &#039;&#039;Densetsu no Starfy&#039;&#039;)]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;Floaty Platformer&amp;#039;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;Floaty Platformer&amp;#039;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Torchickens</name></author>
	</entry>
	<entry>
		<id>https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=34110&amp;oldid=prev</id>
		<title>TheFlameChomp: TheFlameChomp moved page Yasuhiro Minamimoto on wheels to Yasuhiro Minamimoto over a redirect without leaving a redirect</title>
		<link rel="alternate" type="text/html" href="https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=34110&amp;oldid=prev"/>
		<updated>2018-03-30T11:57:11Z</updated>

		<summary type="html">&lt;p&gt;TheFlameChomp moved page &lt;a href=&quot;/wiki/Yasuhiro_Minamimoto_on_wheels/edit?redlink=1&quot; class=&quot;new&quot; title=&quot;Yasuhiro Minamimoto on wheels (page does not exist)&quot;&gt;Yasuhiro Minamimoto on wheels&lt;/a&gt; to &lt;a href=&quot;/wiki/Yasuhiro_Minamimoto&quot; title=&quot;Yasuhiro Minamimoto&quot;&gt;Yasuhiro Minamimoto&lt;/a&gt; over a redirect without leaving a redirect&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:57, 30 March 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>TheFlameChomp</name></author>
	</entry>
	<entry>
		<id>https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=33453&amp;oldid=prev</id>
		<title>Willy on Wheels: Willy on Wheels moved page Yasuhiro Minamimoto to Yasuhiro Minamimoto on wheels: on wheels!</title>
		<link rel="alternate" type="text/html" href="https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=33453&amp;oldid=prev"/>
		<updated>2018-03-30T04:18:49Z</updated>

		<summary type="html">&lt;p&gt;Willy on Wheels moved page &lt;a href=&quot;/wiki/Yasuhiro_Minamimoto&quot; title=&quot;Yasuhiro Minamimoto&quot;&gt;Yasuhiro Minamimoto&lt;/a&gt; to &lt;a href=&quot;/wiki/Yasuhiro_Minamimoto_on_wheels/edit?redlink=1&quot; class=&quot;new&quot; title=&quot;Yasuhiro Minamimoto on wheels (page does not exist)&quot;&gt;Yasuhiro Minamimoto on wheels&lt;/a&gt;: on wheels!&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:18, 30 March 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Willy on Wheels</name></author>
	</entry>
	<entry>
		<id>https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=25381&amp;oldid=prev</id>
		<title>Torchickens: Undo revision 25380 by Torchickens (talk)</title>
		<link rel="alternate" type="text/html" href="https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=25381&amp;oldid=prev"/>
		<updated>2013-10-28T21:15:52Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 25380 by &lt;a href=&quot;/wiki/Special:Contributions/Torchickens&quot; title=&quot;Special:Contributions/Torchickens&quot;&gt;Torchickens&lt;/a&gt; (&lt;a href=&quot;/wiki/User_talk:Torchickens&quot; title=&quot;User talk:Torchickens&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:15, 28 October 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{main|Densetsu no Starfy (GBC)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{main|Densetsu no Starfy (GBC)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hitoshi Yamagami and Yasuhiro Minamimoto&#039;s first work together was on producing a &#039;floaty platformer&#039; game that was originally a balloon-lifting game for the Game Boy. Hitoshi Yamagami received a directive from his boss to make it but had difficulties on having the balloon move where it was intended to. According to Hitoshi Yamagami, it turned out to be an &quot;annoying game that wasn&#039;t any fun at all&quot;. Hitoshi Yamagami asked his boss if he could operate the balloon itself and he approved his request&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. In a 2009 conference call between [http://nintendolife.com Nintendo Life] and six developers of [[The Legendary Starfy]], Hitoshi Yamagami states that he worked on the idea of a floating character being pushed through a maze for six months. It is unclear whether he is referring to the balloon or not&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hitoshi Yamagami and Yasuhiro Minamimoto&#039;s first work together was on producing a &#039;floaty platformer&#039; game that was originally a balloon-lifting game for the Game Boy. Hitoshi Yamagami received a directive from his boss to make it but had difficulties on having the balloon move where it was intended to. According to Hitoshi Yamagami, it turned out to be an &quot;annoying game that wasn&#039;t any fun at all&quot;. Hitoshi Yamagami asked his boss if he could operate the balloon itself and he approved his request.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later, Hitoshi Yamagami talked over with Yasuhiro Minamimoto and they decided that using a water based character would be a good idea, as long as that character fit the environment. Initially they came up with the idea of changing the balloon into a bubble with a Nintendo character in it, but this apparently &amp;quot;wasn&amp;#039;t a very practical setup&amp;quot;. Later they talked about making the bubble itself into a character, and a jellyfish and a starfish were proposed. A starfish was chosen for the game. This game would eventually become &amp;#039;&amp;#039;[[Densetsu no Starfy (GBC)|Densetsu no Starfy]]&amp;#039;&amp;#039; for the Game Boy Color and later for the [[Game Boy Advance]]. [[Starfy]] was originally a starfish, but plans were carried out so that he would fall from the sky unlike an actual starfish.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later, Hitoshi Yamagami talked over with Yasuhiro Minamimoto and they decided that using a water based character would be a good idea, as long as that character fit the environment. Initially they came up with the idea of changing the balloon into a bubble with a Nintendo character in it, but this apparently &amp;quot;wasn&amp;#039;t a very practical setup&amp;quot;. Later they talked about making the bubble itself into a character, and a jellyfish and a starfish were proposed. A starfish was chosen for the game. This game would eventually become &amp;#039;&amp;#039;[[Densetsu no Starfy (GBC)|Densetsu no Starfy]]&amp;#039;&amp;#039; for the Game Boy Color and later for the [[Game Boy Advance]]. [[Starfy]] was originally a starfish, but plans were carried out so that he would fall from the sky unlike an actual starfish.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Torchickens</name></author>
	</entry>
	<entry>
		<id>https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=25380&amp;oldid=prev</id>
		<title>Torchickens at 21:15, 28 October 2013</title>
		<link rel="alternate" type="text/html" href="https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=25380&amp;oldid=prev"/>
		<updated>2013-10-28T21:15:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:15, 28 October 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{main|Densetsu no Starfy (GBC)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{main|Densetsu no Starfy (GBC)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hitoshi Yamagami and Yasuhiro Minamimoto&#039;s first work together was on producing a &#039;floaty platformer&#039; game that was originally a balloon-lifting game for the Game Boy. Hitoshi Yamagami received a directive from his boss to make it but had difficulties on having the balloon move where it was intended to. According to Hitoshi Yamagami, it turned out to be an &quot;annoying game that wasn&#039;t any fun at all&quot;. Hitoshi Yamagami asked his boss if he could operate the balloon itself and he approved his request.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hitoshi Yamagami and Yasuhiro Minamimoto&#039;s first work together was on producing a &#039;floaty platformer&#039; game that was originally a balloon-lifting game for the Game Boy. Hitoshi Yamagami received a directive from his boss to make it but had difficulties on having the balloon move where it was intended to. According to Hitoshi Yamagami, it turned out to be an &quot;annoying game that wasn&#039;t any fun at all&quot;. Hitoshi Yamagami asked his boss if he could operate the balloon itself and he approved his request&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. In a 2009 conference call between [http://nintendolife.com Nintendo Life] and six developers of [[The Legendary Starfy]], Hitoshi Yamagami states that he worked on the idea of a floating character being pushed through a maze for six months. It is unclear whether he is referring to the balloon or not&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later, Hitoshi Yamagami talked over with Yasuhiro Minamimoto and they decided that using a water based character would be a good idea, as long as that character fit the environment. Initially they came up with the idea of changing the balloon into a bubble with a Nintendo character in it, but this apparently &amp;quot;wasn&amp;#039;t a very practical setup&amp;quot;. Later they talked about making the bubble itself into a character, and a jellyfish and a starfish were proposed. A starfish was chosen for the game. This game would eventually become &amp;#039;&amp;#039;[[Densetsu no Starfy (GBC)|Densetsu no Starfy]]&amp;#039;&amp;#039; for the Game Boy Color and later for the [[Game Boy Advance]]. [[Starfy]] was originally a starfish, but plans were carried out so that he would fall from the sky unlike an actual starfish.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later, Hitoshi Yamagami talked over with Yasuhiro Minamimoto and they decided that using a water based character would be a good idea, as long as that character fit the environment. Initially they came up with the idea of changing the balloon into a bubble with a Nintendo character in it, but this apparently &amp;quot;wasn&amp;#039;t a very practical setup&amp;quot;. Later they talked about making the bubble itself into a character, and a jellyfish and a starfish were proposed. A starfish was chosen for the game. This game would eventually become &amp;#039;&amp;#039;[[Densetsu no Starfy (GBC)|Densetsu no Starfy]]&amp;#039;&amp;#039; for the Game Boy Color and later for the [[Game Boy Advance]]. [[Starfy]] was originally a starfish, but plans were carried out so that he would fall from the sky unlike an actual starfish.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Torchickens</name></author>
	</entry>
	<entry>
		<id>https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=25378&amp;oldid=prev</id>
		<title>Torchickens at 21:11, 28 October 2013</title>
		<link rel="alternate" type="text/html" href="https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=25378&amp;oldid=prev"/>
		<updated>2013-10-28T21:11:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:11, 28 October 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{main|Densetsu no Starfy (GBC)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{main|Densetsu no Starfy (GBC)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;Hitoshi Yamagami&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;and Yasuhiro Minamimoto&#039;s first work together was on producing a &#039;floaty platformer&#039; game that was originally a balloon-lifting game for the Game Boy. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After six months of work on the game, &lt;/del&gt;Hitoshi &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thought of using &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;floating character &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be pushed through a maze and initially designed a balloon-lifting game until canceling &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;due to &lt;/del&gt;difficulties &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/del&gt;having the balloon move where it was intended to. According to Hitoshi Yamagami, it turned out to be an &quot;annoying game that wasn&#039;t any fun at all&quot;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In a 2009 conference call between [http://nintendolife.com Nintendo Life] and six developers of [[The Legendary Starfy]], &lt;/del&gt;Hitoshi Yamagami &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;says that &lt;/del&gt;he &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;worked on pushing a floating character through a maze for six months. It is unclear whether he is referring to &lt;/del&gt;the balloon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or not&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hitoshi Yamagami and Yasuhiro Minamimoto&#039;s first work together was on producing a &#039;floaty platformer&#039; game that was originally a balloon-lifting game for the Game Boy. Hitoshi &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yamagami received &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;directive from his boss &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but had &lt;/ins&gt;difficulties &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/ins&gt;having the balloon move where it was intended to. According to Hitoshi Yamagami, it turned out to be an &quot;annoying game that wasn&#039;t any fun at all&quot;. Hitoshi Yamagami &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;asked his boss if &lt;/ins&gt;he &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could operate &lt;/ins&gt;the balloon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;itself and he approved his request&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later, Hitoshi Yamagami talked over with Yasuhiro Minamimoto and they decided that using a water based character would be a good idea, as long as that character fit the environment. Initially they came up with the idea of changing the balloon into a bubble with a Nintendo character in it, but this apparently &amp;quot;wasn&amp;#039;t a very practical setup&amp;quot;. Later they talked about making the bubble itself into a character, and a jellyfish and a starfish were proposed. A starfish was chosen for the game. This game would eventually become &amp;#039;&amp;#039;[[Densetsu no Starfy (GBC)|Densetsu no Starfy]]&amp;#039;&amp;#039; for the Game Boy Color and later for the [[Game Boy Advance]]. [[Starfy]] was originally a starfish, but plans were carried out so that he would fall from the sky unlike an actual starfish.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later, Hitoshi Yamagami talked over with Yasuhiro Minamimoto and they decided that using a water based character would be a good idea, as long as that character fit the environment. Initially they came up with the idea of changing the balloon into a bubble with a Nintendo character in it, but this apparently &amp;quot;wasn&amp;#039;t a very practical setup&amp;quot;. Later they talked about making the bubble itself into a character, and a jellyfish and a starfish were proposed. A starfish was chosen for the game. This game would eventually become &amp;#039;&amp;#039;[[Densetsu no Starfy (GBC)|Densetsu no Starfy]]&amp;#039;&amp;#039; for the Game Boy Color and later for the [[Game Boy Advance]]. [[Starfy]] was originally a starfish, but plans were carried out so that he would fall from the sky unlike an actual starfish.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Torchickens</name></author>
	</entry>
	<entry>
		<id>https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=25377&amp;oldid=prev</id>
		<title>Torchickens at 21:09, 28 October 2013</title>
		<link rel="alternate" type="text/html" href="https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=25377&amp;oldid=prev"/>
		<updated>2013-10-28T21:09:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:09, 28 October 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Yasuhiro Minamimoto.jpg|thumb|right|250px|Yasuhiro Minamimoto from the 2009 conference call &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set up by [[Nintendo]] &lt;/del&gt;between [http://nintendolife.com Nintendo Life] and six developers of [[The Legendary Starfy]]]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Yasuhiro Minamimoto.jpg|thumb|right|250px|Yasuhiro Minamimoto from the 2009 conference call between [http://nintendolife.com Nintendo Life] and six developers of [[The Legendary Starfy]]]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Yasuhiro Minamimoto&amp;#039;&amp;#039;&amp;#039; (Japanese: {{alttext|みなみもと やすひろ|Minamimoto Yasuhiro}}) is an employee of [[TOSE]]. He is a director of &amp;#039;&amp;#039;[[Densetsu no Starfy]]&amp;#039;&amp;#039; and a producer of the other four games in [[The Legendary Starfy (series)|&amp;#039;&amp;#039;The Legendary Starfy&amp;#039;&amp;#039; series]]. He and [[Hitoshi Yamagami]] of [[Nintendo]] have worked together on the series for over fifteen years (as of 2009).&amp;lt;ref&amp;gt;[http://www.nintendolife.com/news/2009/05/interviews_nintendotose_the_legendary_starfy Interviews: Nintendo/TOSE - The Legendary Starfy - DS News @ Nintendo Life (with insight about the development of &amp;#039;&amp;#039;Densetsu no Starfy&amp;#039;&amp;#039;)]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Yasuhiro Minamimoto&amp;#039;&amp;#039;&amp;#039; (Japanese: {{alttext|みなみもと やすひろ|Minamimoto Yasuhiro}}) is an employee of [[TOSE]]. He is a director of &amp;#039;&amp;#039;[[Densetsu no Starfy]]&amp;#039;&amp;#039; and a producer of the other four games in [[The Legendary Starfy (series)|&amp;#039;&amp;#039;The Legendary Starfy&amp;#039;&amp;#039; series]]. He and [[Hitoshi Yamagami]] of [[Nintendo]] have worked together on the series for over fifteen years (as of 2009).&amp;lt;ref&amp;gt;[http://www.nintendolife.com/news/2009/05/interviews_nintendotose_the_legendary_starfy Interviews: Nintendo/TOSE - The Legendary Starfy - DS News @ Nintendo Life (with insight about the development of &amp;#039;&amp;#039;Densetsu no Starfy&amp;#039;&amp;#039;)]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{main|Densetsu no Starfy (GBC)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{main|Densetsu no Starfy (GBC)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Hitoshi Yamagami]] and Yasuhiro Minamimoto&#039;s first work together was on producing a &#039;floaty platformer&#039; game that was originally a balloon-lifting game for the Game Boy. After six months of work on the game, Hitoshi thought of using a floating character to be pushed through a maze and initially designed a balloon-lifting game until canceling it due to difficulties of having the balloon move where it was intended to. According to Hitoshi Yamagami, it turned out to be an &quot;annoying game that wasn&#039;t any fun at all&quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Hitoshi Yamagami]] and Yasuhiro Minamimoto&#039;s first work together was on producing a &#039;floaty platformer&#039; game that was originally a balloon-lifting game for the Game Boy. After six months of work on the game, Hitoshi thought of using a floating character to be pushed through a maze and initially designed a balloon-lifting game until canceling it due to difficulties of having the balloon move where it was intended to. According to Hitoshi Yamagami, it turned out to be an &quot;annoying game that wasn&#039;t any fun at all&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. In a 2009 conference call between [http://nintendolife.com Nintendo Life] and six developers of [[The Legendary Starfy]], Hitoshi Yamagami says that he worked on pushing a floating character through a maze for six months. It is unclear whether he is referring to the balloon or not&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hitoshi Yamagami talked over with Yasuhiro Minamimoto and they decided that using a water based character would be a good idea, as long as that character fit the environment. Initially they came up with the idea of changing the balloon into a bubble with a Nintendo character in it, but this apparently &quot;wasn&#039;t a very practical setup&quot;. Later they talked about making the bubble itself into a character, and a jellyfish and a starfish were proposed. A starfish was chosen for the game. This game would eventually become &#039;&#039;[[Densetsu no Starfy (GBC)|Densetsu no Starfy]]&#039;&#039; for the Game Boy Color and later for the [[Game Boy Advance]]. [[Starfy]] was originally a starfish, but plans were carried out so that he would fall from the sky unlike an actual starfish.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Later, &lt;/ins&gt;Hitoshi Yamagami talked over with Yasuhiro Minamimoto and they decided that using a water based character would be a good idea, as long as that character fit the environment. Initially they came up with the idea of changing the balloon into a bubble with a Nintendo character in it, but this apparently &quot;wasn&#039;t a very practical setup&quot;. Later they talked about making the bubble itself into a character, and a jellyfish and a starfish were proposed. A starfish was chosen for the game. This game would eventually become &#039;&#039;[[Densetsu no Starfy (GBC)|Densetsu no Starfy]]&#039;&#039; for the Game Boy Color and later for the [[Game Boy Advance]]. [[Starfy]] was originally a starfish, but plans were carried out so that he would fall from the sky unlike an actual starfish.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Works==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Works==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Torchickens</name></author>
	</entry>
	<entry>
		<id>https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=24161&amp;oldid=prev</id>
		<title>Torchickens: /* Other works */</title>
		<link rel="alternate" type="text/html" href="https://www.starfywiki.org/index.php?title=Yasuhiro_Minamimoto&amp;diff=24161&amp;oldid=prev"/>
		<updated>2013-08-31T12:04:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Other works&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:04, 31 August 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[mariowiki:Game &amp;amp; Watch Gallery 4|Game &amp;amp; Watch Gallery 4]]&amp;#039;&amp;#039; (2002) - Director with Hitoshi Yamagami&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[mariowiki:Game &amp;amp; Watch Gallery 4|Game &amp;amp; Watch Gallery 4]]&amp;#039;&amp;#039; (2002) - Director with Hitoshi Yamagami&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[mariowiki:Nintendo Puzzle Collection|Nintendo Puzzle Collection]]&amp;#039;&amp;#039; (2003) - Director&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[mariowiki:Nintendo Puzzle Collection|Nintendo Puzzle Collection]]&amp;#039;&amp;#039; (2003) - Director&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;[[wikipedia:Brain Age 2: More Training in Minutes a Day!|Brain Age 2: More Training in Minutes a Day!]] (2005) - Progress Management&amp;lt;ref&amp;gt;[http://www.mobygames.com/game/nintendo-ds/brain-age-more-training-in-minutes-a-day/credits Brain Age² More Training in Minutes a Day! (2005) Nintendo DS credits - MobyGames]&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;[[wikipedia:Namco Museum Battle Collection|Namco Museum Battle Collection]] (2005) - System &amp;amp; Arrangement Games: Producer&amp;lt;ref&amp;gt;[http://www.mobygames.com/game/psp/namco-museum-battle-collection/credits Namco Museum Battle Collection (2005) PSP credits - MobyGames]&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:People]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:People]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Torchickens</name></author>
	</entry>
</feed>