The Legendary Starfy (series)

From Starfy Wiki
Revision as of 02:45, 13 February 2012 by Torchickens (talk | contribs)
Jump to navigationJump to search
The Legendary Starfy (series)
Developer(s) TOSE
Publisher(s) Nintendo
Director(s) {{{director}}}
Producer(s) {{{producer}}}
Character Design {{{characters}}}
Composer(s) {{{composer}}}
Release date(s) {{{released}}}
Genre {{{genre}}}
Rating(s) {{{rating}}}
Platform(s) {{{platforms}}}
Mode(s) {{{modes}}}
Serial code(s) {{{serialcode}}}

The Legendary Starfy series is a video game series developed by TOSE and published by Nintendo. The series is about Starfy, "a legend" that lives in the palace of Pufftop. In all five games, something causes him to fall into the ocean and fight evil. So far all of the Starfy games have been released exclusively for handheld platforms.

In an interview with Nintendo and TOSE in 2009, Hitoshi Yamagami suggested that there are plans for a sixth Starfy game in the series. When Hitoshi Yamagami was asked by Nintendo Life whether are "any plans for a sixth Starfy title in the works?", he replied "Yes!" with a long pause and then a laugh. [1] However, no further information has since surfaced about the game.

Games

Cancelled games

Localization of the series overseas

Although there are currently 5 games in The Legendary Starfy series, The Legendary Starfy (Densetsu no Starfy Taiketsu! Daiiru Kaizokudan in Japan); is the only game to have been localized outside of Japan. Nintendo of America officially localized The Legendary Starfy and released the game on June 8 2008, just over a year from the Japanese release and one day earlier than scheduled. Nintendo of Australasia later released and produced the game in Australasia in October 2009, although currently no other branches of Nintendo have localized the game elsewhere.

Nintendo of America appear to have no plans of localizing past games in the series. In a 2009 conference call set up by Nintendo between Nintendo Life and six developers of The Legendary Starfy, producer Hitoshi Yamagami joked that the reason why Starfy took so long to debut in the US was that he 'was swimming all the way from Japan' and explained that the series was always developed for a Japanese audience. The developers stated that they always wanted to bring Starfy to the US, but that Nintendo of America deemed the games 'too Japanese' for American audiences. There are various localization changes in the fifth game, where for example the manga style cutscenes in Densetsu no Starfy Taiketsu! Daiiru Kaizokudan were changed and made to read from left to right instead of right to left.

Hitoshi Yamagami, however stated in the conference call that although TOSE had no intention of releasing them at the time, "if Starfy proves to be a huge hit and fans demand that they have the first four Starfy games", then "the possibility certainly exists".

External links

References

This article or section is a stub. You can help Starfy Wiki by expanding it.