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'''''The Legendary Starfy'' series''' is a video game series developed by [[TOSE]] and published by [[Nintendo]]. The series is about [[Starfy]] (Japanese: スタフィー), "a legend" that lives in the palace of [[Pufftop Palace|Pufftop]]. In all five games, something causes him to fall into the ocean and fight evil. So far all of the Starfy games have been released exclusively for handheld platforms.
'''''The Legendary Starfy'' series''', known in Japan as the '''Densetsu no Stafy series''' is a video game series developed by [[TOSE]] and published by [[Nintendo]]. The series is about [[Starfy]] (Japanese: スタフィー), "a legend" who is the prince of a kingdom high above the ocean, above the clouds called [[Pufftop]]. Joining Starfy's adventure is Starfy's best friend [[Moe]] and after the events of ''Densetsu no Starfy 2'', his younger sister, [[Starly]]. In all five games, something causes Starfy to fall into the ocean and fight evil. So far all of the Starfy games have been released exclusively for handheld platforms.


In an interview with [[Nintendo]] and [[TOSE]] in 2009, [[Hitoshi Yamagami]] suggested that there are plans for a sixth Starfy game in the series. When Hitoshi Yamagami was asked by [http://www.nintendolife.com Nintendo Life] whether are "any plans for a sixth Starfy title in the works?", he replied "Yes!" with a long pause and then a laugh. <ref>[http://ds.nintendolife.com/news/2009/05/interviews_nintendotose_the_legendary_starfy Nintendo Life Nintendo/TOSE interview - The Legendary Starfy]</ref> However, no further information has since surfaced about the game.
The games are officially known as "Marine Action" (Japanese: マリンアクション) games due to a good portion of the game taking place underwater, although not all stages in the games are set underwater. There are occasionally platformer elements in the series, and the official English Nintendo website, as well as the Nintendo of Australia website, lists the latest game in the series, ''The Legendary Starfy'' as a platformer game. <ref>[http://www.nintendo.com/games/detail/emzhNTUrIKERPORLjoM0Nmqltc2F9zVm Official page for ''The Legendary Starfy' on Nintendo.com]</ref><ref>[http://www.nintendo.com.au/catalogue/attr/form_name/view_product/product_id/1306 Official page for ''The Legendary Starfy'' on the Nintendo of Australia website]</ref> Gameplay generally involves Starfy and/or his younger sister, [[Starly]], solving the problems of other characters while defeating enemies and bosses on his quest in bringing peace to Pufftop, or in the [[Nintendo DS]] games, another kingdom, including the [[Amy Kingdom]] (''[[Densetsu no Starfy 4]]'') and [[Planet Bunnera]] (''The Legendary Starfy'').
 
==History==
{{main|Densetsu no Starfy (GBC)}} / ''[[Densetsu no Starfy]]''
 
''The Legendary Starfy'' series originated when [[Nintendo]] producer [[Hitoshi Yamagami]] was asked by [[TOSE]] producer [[Yasuhiro Minamimoto]] to come up with a kind of 'floaty platformer'. <ref>[http://ds.nintendolife.com/news/2009/05/interviews_nintendotose_the_legendary_starfy  Interviews: Nintendo/TOSE - The Legendary Starfy - DS News @ Nintendo Life (with insight about the development of Densetsu no Starfy)]</ref> The end result, ''[[Densetsu no Starfy]]'', starred Starfy, a starfish like creature with traits of a celestial star.
 
The first game in the series, ''Densetsu no Starfy'' was originally meant to be released for the [[nwiki:Game Boy Color|Game Boy Color]]. A trial demo of the Game Boy Color game was shown at [[Nintendo World#Nintendo Space World 2000|Nintendo Space World 2000]] but development later moved to the [[Game Boy Advance]]. Various changes were made during the transition for example, the Japanese name of Moe changed from "Kyororon" to "Kyorosuke".
 
Due to relatively good reception of the game, four sequels were released which include ''[[Densetsu no Starfy 2]]'', ''[[Densetsu no Starfy 3]]'', ''[[Densetsu no Starfy 4]]'' and ''[[The Legendary Starfy]]''. There are numerous [[List of The Legendary Starfy series merchandise|''The Legendary Starfy'' series merchandise]] sold to promote the series, such as stuffed toys and CDs.
 
==Reception==
According to an interview with Yasuhiro Minamimoto on [[Nintendo Power]], the first ''Densetsu no Starfy'' was well received and that is why TOSE would go on to make a sequel. Eventually, a whole series was made due to continuing good reception, including ''[[Densetsu no Starfy 2]]'' and ''[[Densetsu no Starfy 3]]'' for the Game Boy Advance, ''[[Densetsu no Starfy 4]]'' and ''[[The Legendary Starfy]]'' for the [[Nintendo DS]]. <ref>[http://i2.minus.com/jJM8mSopmpPyk.jpg Nintendo Power, Volume 244, page 74]</ref>
 
Out of the five games in the series, ''Densetsu no Starfy 2'' sold the most copies with 298,967 sold by the end of 2003, giving it the position of number 4 on Japanese sales charts. <ref>[http://gamasutra.com/php-bin/news_index.php?story=2033 Gamesutra - Latest Japanese Sales Charts - Week Ending September 7 (2003)]</ref> <ref>[http://geimin.net/da/db/2003_ne_fa/index.php GEIMIN.NET/2003年テレビゲームソフト売り上げTOP300]</ref> Since the release of ''Densetsu no Starfy 3'' however, it seems that the sales of the games have continually dropped, with ''The Legendary Starfy'' selling a relatively low 126,428 copies in Japan by the end of 2008. <ref>[http://geimin.net/da/db/2008_ne_fa/index.php GEIMIN.NET/2008年テレビゲームソフト売り上げTOP500(ファミ通版)]</ref>


==Games==
==Games==
Line 12: Line 26:
* ''[[The Legendary Starfy]]'' (Nintendo DS, 2009 in North America and Australasia, 2008 in Japan)
* ''[[The Legendary Starfy]]'' (Nintendo DS, 2009 in North America and Australasia, 2008 in Japan)


==Cancelled games==
===Cancelled games===
* ''[[Densetsu no Starfy (GBC)|Densetsu no Starfy]]'' (Game Boy Color, 2000)
* ''[[Densetsu no Starfy (GBC)|Densetsu no Starfy]]'' (Game Boy Color, 2000)
===Sixth game===
In an interview with [[Nintendo]] and [[TOSE]] in 2009, [[Hitoshi Yamagami]] suggested that there are plans for a sixth Starfy game in the series. When Hitoshi Yamagami was asked by [http://www.nintendolife.com Nintendo Life] whether are "any plans for a sixth Starfy title in the works?", he replied "Yes!" with a long pause and then a laugh. <ref>[http://ds.nintendolife.com/news/2009/05/interviews_nintendotose_the_legendary_starfy Nintendo Life Nintendo/TOSE interview - The Legendary Starfy]</ref> However, no further information has since surfaced about the game.


==Localization of the series overseas==
==Localization of the series overseas==
Although there are currently 5 games in ''The Legendary Starfy'' series, ''The Legendary Starfy'' (''Densetsu no Starfy Taiketsu! Daiiru Kaizokudan'' in Japan); is the only game to have been localized outside of Japan. Nintendo of America officially localized ''The Legendary Starfy'' and released the game on June 8 2008, just over a year from the Japanese release and one day earlier than scheduled. Nintendo of Australia later released and produced the game in Australasia in October 2009, although currently no other branches of Nintendo have localized the game elsewhere.
Although there are currently 5 games in ''The Legendary Starfy'' series, ''The Legendary Starfy'' (''Densetsu no Starfy Taiketsu! Daiiru Kaizokudan'' in Japan); is the only game to have been localized outside of Japan. Nintendo of America officially localized ''The Legendary Starfy'' and released the game on June 8 2008, just over a year from the Japanese release and one day earlier than scheduled. Nintendo of Australia later released and produced the game in Australasia in October 2009, although currently no other branches of Nintendo have localized the game elsewhere.


Nintendo of America appear to have no plans of localizing past games in the series. In a 2009 conference call set up by Nintendo between [http://nintendolife.com Nintendo Life] and six developers of ''The Legendary Starfy'', producer Hitoshi Yamagami joked that the reason why Starfy took so long to debut in the US was that he 'was swimming all the way from Japan' and explained that the series was always developed for a Japanese audience. The developers stated that they always wanted to bring Starfy to the US, but that Nintendo of America deemed the games 'too Japanese' for American audiences. There are various localization changes in the fifth game, where for example the manga style cutscenes in ''Densetsu no Starfy Taiketsu! Daiiru Kaizokudan'' were changed and made to read from left to right instead of right to left.
Nintendo of America appear to have no plans of localizing past games in the series. In a 2009 conference call set up by Nintendo between [http://nintendolife.com Nintendo Life] and six developers of ''The Legendary Starfy'', producer Hitoshi Yamagami joked that the reason why Starfy took so long to debut in the US was that he 'was swimming all the way from Japan' and explained that the series was always developed for a Japanese audience. The developers stated that they always wanted to bring Starfy to the US, but that Nintendo of America deemed the games 'too Japanese' for American audiences. In fact, various elements of the games such as certain [[Item]]s and [[Stuff]] are full of Japanese cultural references. Hitoshi Yamagami, however, stated in the conference call that although TOSE had no intention of releasing the previous ''The Legendary Starfy'' series games, the possibly of releasing them exists "if Starfy proves to be a huge hit and fans demand that they have the first four Starfy games".


Hitoshi Yamagami, however stated in the conference call that although TOSE had no intention of releasing them at the time, "if Starfy proves to be a huge hit and fans demand that they have the first four Starfy games", then "the possibility certainly exists".
According to Yasuhiro Minamimoto, the development team were conscious of the sales of ''The Legendary Starfy'' from the planning stage, so he feels that is why the game made it out of Japan. Despite this, there are various localization changes in the fifth game, where for example the manga style cutscenes in ''Densetsu no Starfy Taiketsu! Daiiru Kaizokudan'' were changed and made to read from left to right instead of right to left.


==See also==
==See also==

Revision as of 16:07, 12 September 2013

StarfyLogo.jpg

The Legendary Starfy series, known in Japan as the Densetsu no Stafy series is a video game series developed by TOSE and published by Nintendo. The series is about Starfy (Japanese: スタフィー), "a legend" who is the prince of a kingdom high above the ocean, above the clouds called Pufftop. Joining Starfy's adventure is Starfy's best friend Moe and after the events of Densetsu no Starfy 2, his younger sister, Starly. In all five games, something causes Starfy to fall into the ocean and fight evil. So far all of the Starfy games have been released exclusively for handheld platforms.

The games are officially known as "Marine Action" (Japanese: マリンアクション) games due to a good portion of the game taking place underwater, although not all stages in the games are set underwater. There are occasionally platformer elements in the series, and the official English Nintendo website, as well as the Nintendo of Australia website, lists the latest game in the series, The Legendary Starfy as a platformer game. [1][2] Gameplay generally involves Starfy and/or his younger sister, Starly, solving the problems of other characters while defeating enemies and bosses on his quest in bringing peace to Pufftop, or in the Nintendo DS games, another kingdom, including the Amy Kingdom (Densetsu no Starfy 4) and Planet Bunnera (The Legendary Starfy).

History

Main article: Densetsu no Starfy (GBC) / Densetsu no Starfy

The Legendary Starfy series originated when Nintendo producer Hitoshi Yamagami was asked by TOSE producer Yasuhiro Minamimoto to come up with a kind of 'floaty platformer'. [3] The end result, Densetsu no Starfy, starred Starfy, a starfish like creature with traits of a celestial star.

The first game in the series, Densetsu no Starfy was originally meant to be released for the Game Boy Color. A trial demo of the Game Boy Color game was shown at Nintendo Space World 2000 but development later moved to the Game Boy Advance. Various changes were made during the transition for example, the Japanese name of Moe changed from "Kyororon" to "Kyorosuke".

Due to relatively good reception of the game, four sequels were released which include Densetsu no Starfy 2, Densetsu no Starfy 3, Densetsu no Starfy 4 and The Legendary Starfy. There are numerous The Legendary Starfy series merchandise sold to promote the series, such as stuffed toys and CDs.

Reception

According to an interview with Yasuhiro Minamimoto on Nintendo Power, the first Densetsu no Starfy was well received and that is why TOSE would go on to make a sequel. Eventually, a whole series was made due to continuing good reception, including Densetsu no Starfy 2 and Densetsu no Starfy 3 for the Game Boy Advance, Densetsu no Starfy 4 and The Legendary Starfy for the Nintendo DS. [4]

Out of the five games in the series, Densetsu no Starfy 2 sold the most copies with 298,967 sold by the end of 2003, giving it the position of number 4 on Japanese sales charts. [5] [6] Since the release of Densetsu no Starfy 3 however, it seems that the sales of the games have continually dropped, with The Legendary Starfy selling a relatively low 126,428 copies in Japan by the end of 2008. [7]

Games

Cancelled games

Sixth game

In an interview with Nintendo and TOSE in 2009, Hitoshi Yamagami suggested that there are plans for a sixth Starfy game in the series. When Hitoshi Yamagami was asked by Nintendo Life whether are "any plans for a sixth Starfy title in the works?", he replied "Yes!" with a long pause and then a laugh. [8] However, no further information has since surfaced about the game.

Localization of the series overseas

Although there are currently 5 games in The Legendary Starfy series, The Legendary Starfy (Densetsu no Starfy Taiketsu! Daiiru Kaizokudan in Japan); is the only game to have been localized outside of Japan. Nintendo of America officially localized The Legendary Starfy and released the game on June 8 2008, just over a year from the Japanese release and one day earlier than scheduled. Nintendo of Australia later released and produced the game in Australasia in October 2009, although currently no other branches of Nintendo have localized the game elsewhere.

Nintendo of America appear to have no plans of localizing past games in the series. In a 2009 conference call set up by Nintendo between Nintendo Life and six developers of The Legendary Starfy, producer Hitoshi Yamagami joked that the reason why Starfy took so long to debut in the US was that he 'was swimming all the way from Japan' and explained that the series was always developed for a Japanese audience. The developers stated that they always wanted to bring Starfy to the US, but that Nintendo of America deemed the games 'too Japanese' for American audiences. In fact, various elements of the games such as certain Items and Stuff are full of Japanese cultural references. Hitoshi Yamagami, however, stated in the conference call that although TOSE had no intention of releasing the previous The Legendary Starfy series games, the possibly of releasing them exists "if Starfy proves to be a huge hit and fans demand that they have the first four Starfy games".

According to Yasuhiro Minamimoto, the development team were conscious of the sales of The Legendary Starfy from the planning stage, so he feels that is why the game made it out of Japan. Despite this, there are various localization changes in the fifth game, where for example the manga style cutscenes in Densetsu no Starfy Taiketsu! Daiiru Kaizokudan were changed and made to read from left to right instead of right to left.

See also

External links

References