The Legendary Starfy (series)

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* [[Densetsu no Starfy 3]] (Game Boy Advance, 2004 in Japan)
 
* [[Densetsu no Starfy 3]] (Game Boy Advance, 2004 in Japan)
 
* [[Densetsu no Starfy 4]] (Nintendo DS, 2006 in Japan)
 
* [[Densetsu no Starfy 4]] (Nintendo DS, 2006 in Japan)
* [[The Legendary Starfy]] (Nintendo DS, 2009 in North America, 2008 in Japan)
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* [[The Legendary Starfy]] (Nintendo DS, 2009 in North America and Australasia, 2008 in Japan)
  
 
== Cancelled games ==
 
== Cancelled games ==
 
* [[Densetsu no Starfy (GBC)|Densetsu no Starfy]] (Game Boy Color, 2000)
 
* [[Densetsu no Starfy (GBC)|Densetsu no Starfy]] (Game Boy Color, 2000)
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==Localization of ''The Legendary Starfy'' overseas==
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Although there are currently 5 games in the series, ''The Legendary Starfy'' (''Densetsu no Starfy Taiketsu! Daiiru Kaizokudan'' in Japan); is the only game to have been localized outside of Japan. Nintendo of America officially localized ''The Legendary Starfy'' and released the game on June 8 2008, just over a year from the Japanese release and one day earlier than scheduled. Nintendo of Australasia later released and produced the game in Australasia in October 2009, although currently no other branches of Nintendo have localized the game elsewhere.
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Nintendo of America appear to have no plans of localizing past games in the series. In a 2009 conference call set up by Nintendo between [http://nintendolife.com Nintendo Life] and six developers of ''The Legendary Starfy'', producer Hitoshi Yamagami joked that the reason why Starfy took so long to debut in the US was that he 'was swimming all the way from Japan' and explained that the series was always developed for a Japanese audience. The developers stated that they always wanted to bring Starfy to the US, but that Nintendo of America deemed the games 'too Japanese' for American audiences. There are various localization changes in the fifth game, where for example the manga style cutscenes in ''Densetsu no Starfy Taiketsu! Daiiru Kaizokudan'' were changed and made to read from left to right instead of right to left.
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Hitoshi Yamagami, however stated in the conference call that although TOSE had no intention of releasing them at the time, "if Starfy proves to be a huge hit and fans demand that they have the first four Starfy games", then "the possibility certainly exists".
  
 
== External links ==
 
== External links ==

Revision as of 13:03, 12 September 2011

The Legendary Starfy (series)
StarfyLogo.jpg
Developer(s) TOSE
Publisher(s) Nintendo
Director(s) {{{director}}}
Producer(s) {{{producer}}}
Character Design {{{characters}}}
Composer(s) {{{composer}}}
Release date(s) {{{released}}}
Genre {{{genre}}}
Rating(s) {{{rating}}}
Platform(s) {{{platforms}}}
Mode(s) {{{modes}}}
Serial code(s) {{{serialcode}}}

The Legendary Starfy series is a video game series developed by TOSE and published by Nintendo. The series is about Starfy, "a legend" that lives in the palace of Pufftop. In all five games, something causes him to fall into the ocean and fight evil. So far all of the Starfy games have been released exclusively for handheld platforms.

In an interview with Nintendo and TOSE in 2009, Hitoshi Yamagami confirmed that there are plans for a sixth Starfy game in the series. However, no further information has since surfaced about the game. [1]

Contents

Games

Cancelled games

Localization of The Legendary Starfy overseas

Although there are currently 5 games in the series, The Legendary Starfy (Densetsu no Starfy Taiketsu! Daiiru Kaizokudan in Japan); is the only game to have been localized outside of Japan. Nintendo of America officially localized The Legendary Starfy and released the game on June 8 2008, just over a year from the Japanese release and one day earlier than scheduled. Nintendo of Australasia later released and produced the game in Australasia in October 2009, although currently no other branches of Nintendo have localized the game elsewhere.

Nintendo of America appear to have no plans of localizing past games in the series. In a 2009 conference call set up by Nintendo between Nintendo Life and six developers of The Legendary Starfy, producer Hitoshi Yamagami joked that the reason why Starfy took so long to debut in the US was that he 'was swimming all the way from Japan' and explained that the series was always developed for a Japanese audience. The developers stated that they always wanted to bring Starfy to the US, but that Nintendo of America deemed the games 'too Japanese' for American audiences. There are various localization changes in the fifth game, where for example the manga style cutscenes in Densetsu no Starfy Taiketsu! Daiiru Kaizokudan were changed and made to read from left to right instead of right to left.

Hitoshi Yamagami, however stated in the conference call that although TOSE had no intention of releasing them at the time, "if Starfy proves to be a huge hit and fans demand that they have the first four Starfy games", then "the possibility certainly exists".

External links

References

  1. Nintendo Life Nintendo/TOSE interview - The Legendary Starfy
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